Op-Codes MOVE, MOVEL Z-ADD, Z-SUB ADD, SUB, MULT, DIV MVR, SQRT CHAIN READ, READP, READE SETLL, SETGT WRITE, UPDAT, DELET DEFN EXCPT Indicators Record Identifying Indicators Control Break Indicators Conditioning Indicators Resulting Indicators Overflow Indicators |
Structured Groups Ifxx/ENDIF ELSE SELECxx/ENDSL WHxx/OTHER AND/OR DO/ENDDO DOWxx/ENDDO DOUxx/ENDDO ITER LEAVE EXSR BEGSR/ENDSR CASxx/ENDCS *INZSR RPG's Unique Features F, I, C, and O Specs Logic Cycle |
Early RPG Code COMP GOTO/TAG CABxx/TAG SETON, SETOF Switch Indicators U1-U8 Blank-After Code "O" Specs H Specs Matching Records Look-Ahead File Processing Other Features Debug Compiles Printer Files Data Structures Tables TIMESTAMP Fetch Overflow |
Audience New RPG/400 programmers with some PDM, SEU, or PC based RPG editor experience. -Or- Experienced RPG II programmers who want to learn RPG/400 techniques. |
Prerequisites AS/400 Workstation Operations AS/400 System Operations or equivalent experience. AS/400 Program Development Tools such as Program Development Manager (PDM). Source Entry Utility (SEU). |
Format Self-Instructional Materials Sixteen Audio CDs Student Text Workbook Interactive Media Time Required Approximately 16 Hours |